A Look at the Major Influences Behind Your Favorite Video Games
Beginning in 2001, Halo has become a commercial juggernaut, spawning numerous sequels/spinoffs since it was released over a decade ago, and selling over sixty million copies worldwide.
The core concept was actually borrowed from Ringworld – a classic work of science-fiction by Larry Niven in which a crew of explorers attempt to make contact a massive orbital ecosystem, crash-landing and becoming stranded in the process.
The game also took several cues from the writings of Ian M. Banks; namely, The Culture – the first in a series of novels about a futuristic society in which technology has advance considerably, rendering manufactured production almost entirely automated. In both the novel and the game, artificial intelligence plays a considerable role, influencing the destiny of human society.